What's wrong with the "Phoebes"?
Looking to my characters I was wondering why some of them were so weird next each other.
One of these examples were the final renders of Phoebe with Audrey.
Audrey is a plain skinned blonde girl, kind of cute firm and resistant skin I see in a few blonde girls, but phoebe needed that natural touch... touch gave by a base skin from an online reseller.
She was weird on the beginning but I could manage to change her for the Special Edition of Cheap Tricks as I did on Jessy and other characters.
Once the story was done I discovered that it was not enough when I didn't like the final results: published the final renders but had to change their skin again.
But after comparing older characters that had better results I was getting upset... what the hell is happening?
After many months of tests, skin changes, lighting test with props and etc I discovered 2 things: poser only characters does not work properly on Daz Studio, not without some adjustments.
Then I an assure you guys that I won't change phoebe's skin, I just fixes her "lighting" problems, also I did some improvements on the original skin and now she won't look like a plastic doll anymore.
If you open the picture from left to right you're going to see that her lips are more real, and her skin shines like a real woman's skin under the sunlight.
As for Jessy I might change her skin, but just the tests would prove if the RM original skin can be repaired for the quality I want or if it will have do be overwritten with some other artists skin.
That's it, I will keep you guys informed of any news.
©BMTBGUY 2010 - 2015
©Tales From Domina's Valley, ©Cheap Tricks, LiveTheGiantessDream,
pictures and information in this site are Copyrighted by BMTBGUY and may not be distributed, modified, reproduced in whole or in part without consent of BMTBGUY. All 3rd part content is copyrighted by their respective owners, following their respective licenses.